In case you missed / misunderstood any steps in the video, here is the transcript: Map-making: 0:00 - 0:40
Trigger-making: 0:42 - 1:55
1. 0:58 - "place units, which will change their house to player's house"
2. 1:10 - "create trigger - use event 4 and action 14 (use player's house)"
3. 1:48 - "attach units to the trigger we just created"
Testing: 1:58 - 2:20
THE STORY SO FAR
Tiberium Resurrection tells story after Nod mission Sheep's clothing (where NOD undercover as GDI mass-murdered mutants and captured Tratos), so the relationship between GDI and Mutants is really bad. As GDI commander you have to show mutants who is their real enemy...
Currently has 5 developers, will contain up to 4 campaign, 6 skirmish maps and 3 SoundTracks
IMPORTANT LINKS
- Official forum post:
- Official Discord server:
- Download:
- ModDB:
SOUNDTRACK
Act on Instinct - by Frank Klepacki

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