This class is designed to help students create a compelling presentation of their story with visually striking images. Over the course of 10 weeks, students will be guided through the creation of a pitch package so that they can showcase their ability to come up with a suitable design language for a story and carry that across the different aspects of creating a visually cohesive world. While we’ll be covering the principles of character, prop, environment and key frame design, students will be encouraged to use work they have created prior to the course and polish an IP they've already started to build. The goal is to create a final presentation of the development of the heroes, villains, the world they live in and the adventures they experience. Throughout the course students will gain feedback from the art directors and senior artists of Pixoloid studios (currently: Mark Molnar, Gaspar Gombos, David Metzger, Janos Gardos). PLEASE NOTE: Students can bring to the course already developed assets and designs (can be work in progress), such as characters and environments. These design can form the starting point of their IP development in case they would like to use their own story treatment.
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